Update to JBox2D World Editor

I’ve updated my NetBeans based WorldEditor with a couple of new functions, updated Rendering, including rendering of Joints, and a “Delete” Action:

Still far from perfect, but getting better :-). The next steps will be to add a toolbar for creating Joints, palette items for some basic shapes, the ability to store shapes as Palette Items, and maybe an editor that allows you to import assets and draw Polygons around them…

The complete project is available on GitHub. Enjoy!

Dieser Eintrag wurde in netbeans geschrieben. Link merken.

$ Meinungen über "$ s"

    • The project is still far from a first beta release, so I’m not offering a plugin to download yet. I don’t want to raise wrong expectations. Still, if you like to play around with it, you can check it out using NetBeans and Git, and then build it from the sources.

      Please do so if you like: I’m keen on hearing any feedback and requests for features. (But keep in mind, this is not a very useful yet :-) )

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